Once per game, when it’s your turn to act, the owner may activate this trinket and then polymorph into a Dire Bear–all as a single Instant Action. While polymorphed into a Dire Bear, the user deals Melee Slashing damage. The effect lasts until the end of the room or until ended by the player–whichever comes first. If the player chooses to revert to their original form before the end of the room, they’ll need to activate a different Trinket of the Dire Bear token to change again. When you end the polymorph effect, you revert to holding/wearing whatever stuff you were holding/wearing when you changed into your alternate form. Even though each specific trinket token may only be used once per adventure, one may bring and use as many trinket tokens as desired into the adventure. These trinkets may be same-named or differently-named, it doesn’t matter. E.g., if you have seven physical trinkets, you could use one trinket in each room. No character may polymorph into more than one creature type per room. Assuming the player has the means to do so, they may transform into and out of the same creature type more than once per room. E.g., if you have four Trinket of the Dire Flurbnog, you could polymorph into and out of flurbnog form four times in a single room, twice each in two rooms, once each in four rooms, or whatever distribution of four flurbnogs you like. Characters cannot use spells or any physical items while polymorphed. They do, however, retain their initial Armor Class, Hit Points, and any combat bonuses or penalties recorded on the party card. When polymorphed, Melee stats are used to calculate combat modifiers. This token is used in the combat slider for attacks. Dire Bear form attacks may be considered either 1-handed or 2-handed, but not both. The handedness bonuses recorded on the party card are used when you are transformed. If your stats on the party card included bonuses for 1-handed melee attacks/damage, you retain those when you transform. If your stats on the party card included bonuses for 2-handed melee attacks/damage, you retain those when you transform. You may not simultaneously benefit from 1-handed and 2-handed bonuses. Polymorphed characters benefit from nearly all effects that modify Melee attacks. However, trinkets are not weapons. (Not all tokens with damage wheels are weapons.) Trinkets are unaffected by effects that modify physical weapons. The “weapon” stats listed below apply only when the character is polymorphed and are only included here to indicate the kind of damage dealt when the character is transformed. | |
Text on Token: Polymorph into Dire Bear as an Instant Action(1/game; slotless) | |
Back Color: Gold, Platinum, Onyx Classification: No Classification Converts To: Darkwood Plank Damage Type: Slashing Exclusive To: Druid Ingredient For: Spirit Pet Bliss Squirrel Limited Use: 1 per Adventure Rarity: Rare Slot: Slotless Source: Standard Pack Usable By: Druid Weapon Attack Mode: Melee Year: 2025
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