On a successful hit with a Melee or missile weapon (not Spells, scrolls, or wholly magical effects), the wielder deals an additional 1 damage as Fire. Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects get added to your overall stats. One runestone may be used per adventure. However, up to two additional R/UR runestones can be attached to one weapon (or one runestone each on two different weapons) if the player possesses a Runestone Fitting Base (one per additional runestone) and presents it at the beginning of the adventure with the additional R/UR runestone(s) of choice. Attaching the R/UR runestone still requires the player to turn in the R/UR runestone token, but the Runestone Fitting Base token is not turned in. | |
Text on Token: +1 Fire dmg w/ Melee and Missile attacks(1 use; redeem at start) | |
Back Color: Gold, Platinum, Onyx Classification: Equippable Converts To: Darkwood Plank Damage Bonus: Melee, Missile Damage Type: Fire Ingredient For: Eldritch Runestone Limited Use: 1 per Adventure, Expendable, Single Use, Turn In At Start Rarity: Rare Slot: Runestone Source: Standard Pack Usable By: All, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard Year: 2025
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