magical Ranged weapon that deals Cold damage Mystic staves use the wielder’s Intelligence or Wisdom bonus (whichever is higher) instead of their Dexterity bonus to determine the weapon’s To Hit modifier. Mystic staves benefit from whatever Ranged damage bonuses the character may possess, but not Spell damage bonuses. All mystic staves are magical Ranged weapons, but they do not shoot physical projectiles. Mystic staves cannot be used to make a Melee attack–they are too fragile. Mystic staves do not require a command word to function and may be used in areas of magical silence, but cannot be used in an anti-magic field. | |
Text on Token: Uses INT/WIS mod to hit, not DEXRanged only; deals Cold damage | |
Back Color: Gold, Platinum, Onyx Classification: Equippable, Weapon Converts To: Dwarven Steel Damage Type: Cold Rarity: Common Slot: Mainhand Source: Standard Pack Usable By: Bard, Cleric, Druid, Elf Wizard, Monk, Wizard Weapon Attack Mode: Ranged Weapon Handedness: Two-hand Weapon Medium: Two-hand Ranged Weapon Type: Mystic Staff Year: 2025 Damage Summary: Unmodified Values: 1, 2, 3, 5 Average: 2.75 Minimum: 1 Maximum: 5 |