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Mystic Staff of Ymir

magical Ranged weapon that deals Cold damage

Mystic staves use the wielder’s Intelligence or Wisdom bonus (whichever is higher) instead of their Dexterity bonus to determine the weapon’s To Hit modifier. Mystic staves benefit from whatever Ranged damage bonuses the character may possess, but not Spell damage bonuses.

All mystic staves are magical Ranged weapons, but they do not shoot physical projectiles. Mystic staves cannot be used to make a Melee attack–they are too fragile. Mystic staves do not require a command word to function and may be used in areas of magical silence, but cannot be used in an anti-magic field.

Text on Token:
Uses INT/WIS mod to hit, not DEX
Ranged only; deals Cold damage
Back Color: Gold, Platinum, Onyx
Classification: Equippable, Weapon
Converts To: Dwarven Steel
Damage Type: Cold
Rarity: Common
Slot: Mainhand
Source: Standard Pack
Usable By: Bard, Cleric, Druid, Elf Wizard, Monk, Wizard
Weapon Attack Mode: Ranged
Weapon Handedness: Two-hand
Weapon Medium: Two-hand Ranged
Weapon Type: Mystic Staff
Year: 2025

Damage Summary:

  Unmodified Values: 1, 2, 3, 5
  Average: 2.75
  Minimum: 1
  Maximum: 5