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Charm of Guidance

If no other treasure-enhancing tokens (regardless of rarity or permanence) are equipped, the player receives one additional Treasure Chip at the end of the adventure.

If a variable-effect token is being used to gain Treasure Chips, Charm of Guidance does not stack with it. E.g., if the ___ of Wonder‘s effect for that year increases Treasure Chips gained, Charm of Guidance and ___ of Wonder can’t be equipped by the same character. If the ___ of Wonder’s effect requires a die roll and one of its potential effects is bonus treasure, if the die roll results in a bonus treasure effect, you must either un-equip Charm of Guidance or re-roll the ___ of Wonder effect.

Text on Token:
+1 Treasure Chip if you equip no other treasure-Enhancing tokens
Back Color: Gold, Platinum, Onyx
Classification: Equippable
Converts To: Darkwood Plank
Misc: Additional Treasure
Rarity: Rare
Slot: Charm
Source: Standard Pack
Usable By: All, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Year: 2025